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vr_ui.h 1.5KB

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  1. /*
  2. * Copyright (C) 2017 The Android Open Source Project
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #ifndef RECOVERY_VR_UI_H
  17. #define RECOVERY_VR_UI_H
  18. #include "screen_ui.h"
  19. class VrRecoveryUI : public ScreenRecoveryUI {
  20. public:
  21. VrRecoveryUI();
  22. protected:
  23. // Pixel offsets to move drawing functions to visible range.
  24. // Can vary per device depending on screen size and lens distortion.
  25. const int kStereoOffset;
  26. int ScreenWidth() const override;
  27. int ScreenHeight() const override;
  28. void DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx, int dy) const override;
  29. int DrawHorizontalRule(int y) const override;
  30. void DrawHighlightBar(int x, int y, int width, int height) const override;
  31. void DrawFill(int x, int y, int w, int h) const override;
  32. void DrawTextIcon(int x, int y, GRSurface* surface) const override;
  33. int DrawTextLine(int x, int y, const char* line, bool bold) const override;
  34. };
  35. #endif // RECOVERY_VR_UI_H