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- /*
- * Copyright (C) 2017 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
- #ifndef RECOVERY_VR_UI_H
- #define RECOVERY_VR_UI_H
-
- #include "screen_ui.h"
-
- class VrRecoveryUI : public ScreenRecoveryUI {
- public:
- VrRecoveryUI();
-
- protected:
- // Pixel offsets to move drawing functions to visible range.
- // Can vary per device depending on screen size and lens distortion.
- const int kStereoOffset;
-
- int ScreenWidth() const override;
- int ScreenHeight() const override;
-
- void DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx, int dy) const override;
- int DrawHorizontalRule(int y) const override;
- void DrawHighlightBar(int x, int y, int width, int height) const override;
- void DrawFill(int x, int y, int w, int h) const override;
- void DrawTextIcon(int x, int y, GRSurface* surface) const override;
- int DrawTextLine(int x, int y, const char* line, bool bold) const override;
- };
-
- #endif // RECOVERY_VR_UI_H
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